I removed the “Latest Adobe News” (formerly MXNA, unhealthy Macromedia XML News Aggreator) feed from my own RSS feed today, visit this site which felt a little anticlimactic, visit this site considering how glued I used to be to the pulse of all things Flash/ActionScript. For the past several months, however, I have to admit I’ve barely glanced at it.
Guess I could have just listened to my 2005 self.
As the 2011 Game Developer Conference takes place this week, injection it’s interesting to see a return to basics in game design lately.
It’s hard not to notice that the iTunes App Store has brought something back into vogue that used to be a standard in the Flash games department: very simple games.
As the creator of silly, nurse simple Flash games in the past, I must say I enjoy the heck out of such games. Doodle Jump and Angry Birds are just two of the insanely popular “one button” hits that have taken the stage in recent years, but the onslaught continues. Heck, our own Aquarium Adventure has even been reborn on the iOS platform (albeit with a little less gore than past versions).
And if you haven’t played Tiny Wings by Andreas Illiger on your iOS device yet, you really should. So simple it’s beautiful.